// NetworkSystem.h: interface for the NetworkSystem class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_NETWORKSYSTEM_H__C1D132B8_6111_442E_8B34_3E3AF7D784C4__INCLUDED_)
#define AFX_NETWORKSYSTEM_H__C1D132B8_6111_442E_8B34_3E3AF7D784C4__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "LSHCommon.h"

LSH_NAMESPACE_BEGIN

class System;
class NetworkSystem{
public:
	NetworkSystem();
	virtual ~NetworkSystem();
public:
    virtual bool Init(System* pSystem) = 0;
    virtual void Shutdown() = 0;
};

LSH_NAMESPACE_END

#endif // !defined(AFX_NETWORKSYSTEM_H__C1D132B8_6111_442E_8B34_3E3AF7D784C4__INCLUDED_)
